I have begun working on the first week lab. It did not take too long to figure out what type of level I wanted to create. The game that this level is planned for is a third person action adventure similar to the Mafia or Godfather games. Choosing a warehouse for the level seemed like the best way to go for my idea. After this was decided, I completed the floor plan for the level in which the major elements include 2 floors and an elevator. Finding materials/textures is proving to be tedious but is definitely adding life to the environment that I have so far. I have also begun using 3DS Max to create an elevator that I could place in my elevator shaft in the UDK level. I still need to rig my character and create some more static meshes to incorporate into the level.
As far as the course project is concerned, the group has been decided. Justin, Zach, and myself have decided to work together. We've already gotten our idea down, so we just need to start documenting it.
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