This is where my game design thoughts, implementations, ideas, challenges, and work is portrayed for the viewing public. As a first time blogger, I want to be able to use this as much as I can to help increase my blogging and reporting skills.
Tuesday, May 22, 2012
The Outside Environment
I have been working on the exterior portion of the game level. My initial thought for my exterior was going to be just a parking lot, but due to some of the requirements that are needed, I decided that expanding it a bit further would be more beneficial. The terrain for the parking lot will be mainly flat, and the pond area that will accompany will have the more of an increase and decrease in its geographic properties. I found three simple materials for the terrain: asphalt, grass, and cement. I cut out some bsp for doors and garages so the player can enter the exterior area. After adding the fog, all that is left to add this week are particles, clouds, and my own tree.
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